Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Jubilant Skybonder

1W/UW/U · Creature — Human Wizard

Flying Creatures you control with flying have "Spells your opponents cast that target this creature cost {2} more to cast." 2/2

Similar cards

Color identity:
NameManaTypeText
Arcane Melee 4UEnchantment Instant and sorcery spells cost {2} less to cast.
Relic Ward 1WEnchantment — Aura You may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant artifact Enchanted artifact has shroud. (It can't be the target of spells or abilities.)
Dragonlord Kolaghan 4BRLegendary Creature — Elder Dragon Flying, haste Other creatures you control have haste. Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life. 6/5
Chancellor of the Spires 4UUUCreature — Phyrexian Sphinx You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent mills seven cards. Flying When Chancellor of the Spires enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. 5/7
Cathartic Reunion 1RSorcery As an additional cost to cast this spell, discard two cards. Draw three cards.
Magus of the Tabernacle 3WCreature — Human Wizard All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1}." 2/6
Wave Elemental 2UUCreature — Elemental {U}, {T}, Sacrifice Wave Elemental: Tap up to three target creatures without flying. 2/3
Talara's Battalion 1GCreature — Elf Warrior Cast this spell only if you've cast another green spell this turn. Trample 4/3
Standstill 1UEnchantment When a player casts a spell, sacrifice Standstill. If you do, each of that player's opponents draws three cards.
Valiant Farewell 1WInstant Target creature you control gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, you get a boon with "When you cast your next creature spell, it perpetually gets +2/+0." Draw a card.
Page 159