Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Judge of Currents

1W · Creature — Merfolk Wizard

Whenever a Merfolk you control becomes tapped, you may gain 1 life. 1/1

Similar cards

Color identity:
NameManaTypeText
Vault 13: Dweller's Journey 3WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield. II — You gain 2 life and scry 2. III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.
Wakeroot Elemental 4GGCreature — Elemental {G}{G}{G}{G}{G}: Untap target land you control. It becomes a 5/5 Elemental creature with haste. It's still a land. (This effect lasts as long as that land remains on the battlefield.) 5/5
Wall of Blood 2BCreature — Wall Defender (This creature can't attack.) Pay 1 life: Wall of Blood gets +1/+1 until end of turn. 0/2
Magus of the Mirror 4BBCreature — Human Wizard {T}, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Activate only during your upkeep. 4/2
Darksteel Garrison 2Artifact — Fortification Fortified land has indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
Merfolk Seer 2UCreature — Merfolk Wizard When Merfolk Seer dies, you may pay {1}{U}. If you do, draw a card. 2/2
Disturbed Slumber 1GInstant Until end of turn, target land you control becomes a 4/4 Dinosaur creature with reach and haste. It's still a land. It must be blocked this turn if able.
Nykthos Paragon 4WWEnchantment Creature — Human Soldier Whenever you gain life, you may put that many +1/+1 counters on each creature you control. Do this only once each turn. 4/6
Vampire Outcasts 2BBCreature — Vampire Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) 2/2
Assemble the Entmoot 3GEnchantment Creatures you control have reach. Sacrifice Assemble the Entmoot: Create three tapped X/X green Treefolk creature tokens, where X is the amount of life you gained this turn. Put a reach counter on each of them.
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