M:tG card similarity search
1W · Creature — Merfolk Wizard
Whenever a Merfolk you control becomes tapped, you may gain 1 life. 1/1
Name | Mana | Type | Text |
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Dominator Drone | 2B | Creature — Eldrazi Drone | Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) When Dominator Drone enters the battlefield, if you control another colorless creature, each opponent loses 2 life. 3/2 |
Dark Favor | 1B | Enchantment — Aura | Enchant creature When Dark Favor enters the battlefield, you lose 1 life. Enchanted creature gets +3/+1. |
Live Fast | 2B | Sorcery | You draw two cards, lose 2 life, and get {E}{E} (two energy counters). |
False Orders | R | Instant | Cast this spell only during the declare blockers step. Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice. |
Imagecrafter | U | Creature — Human Wizard | {T}: Choose a creature type other than Wall. Target creature becomes that type until end of turn. 1/1 |
Sheer Drop | 2W | Sorcery | Destroy target tapped creature. Awaken 3—{5}{W} (If you cast this spell for {5}{W}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
Zimone, Quandrix Prodigy | GU | Legendary Creature — Human Wizard | {1}, {T}: You may put a land card from your hand onto the battlefield tapped. {4}, {T}: Draw a card. If you control eight or more lands, draw two cards instead. 1/2 |
Nim Abomination | 2B | Creature — Zombie | At the beginning of your end step, if Nim Abomination is untapped, you lose 3 life. 3/4 |
Check for Traps | 1B | Sorcery | Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If an instant card or a card with flash is exiled this way, they lose 1 life. Otherwise, you lose 1 life. |
Midnight Crusader Shuttle | 4 | Artifact — Vehicle | Midnight Entity — Whenever Midnight Crusader Shuttle attacks, defending player faces a villainous choice — That player sacrifices a creature, or you gain control of a creature of your choice that player controls until end of turn. If you gain control of a creature this way, tap it, and it's attacking that player. Crew 2 3/4 |