Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Juggle the Performance

1BR · Sorcery

Each player discards their hand, then conjures a duplicate of each of seven random cards from the library of the player to their right into their hand. The duplicates perpetually gain "Mana of any type can be spent to cast this spell."

Similar cards

Color identity:
NameManaTypeText
Nezumi Shortfang 1BCreature — Rat Rogue {1}{B}, {T}: Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang. 1/1
Monomania 3BBSorcery Target player chooses a card in their hand and discards the rest.
Wagon Wrecker 1RCreature — Ogre Mercenary Menace Whenever Wagon Wrecker deals combat damage to a player, a random nonland card in that player's hand perpetually gains "When you cast this spell, you lose 2 life." 2/1
Extortion 3BBSorcery Look at target player's hand and choose up to two cards from it. That player discards those cards.
Mine, Mine, Mine! 4GGEnchantment When Mine, Mine, Mine! enters the battlefield, each player puts their library into their hand. Players have no maximum hand size and don't lose the game for drawing from an empty library. Each player can't cast more than one spell each turn. When Mine, Mine, Mine! leaves the battlefield, each player shuffles their hand and graveyard into their library.
Teferi's Contingency WUUInstant Counter target spell. Each card in its controller's graveyard, hand, and library with the same name as that spell perpetually gains "This spell costs {2} more to cast."
Seer's Vision 2UBEnchantment Your opponents play with their hands revealed. Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.
Warped Devotion 2BEnchantment Whenever a permanent is returned to a player's hand, that player discards a card.
Mindlash Sliver BCreature — Sliver All Slivers have "{1}, Sacrifice this permanent: Each player discards a card." 1/1
Farewell to Arms 1BBEnchantment As Farewell to Arms enters the battlefield, choose a hand attached to an opponent's arm. When the chosen hand isn't behind its owner's back, sacrifice Farewell to Arms. If you do, that player discards their hand . . . of cards. (The lawyers wouldn't let us do it the other way.)
Page 4