M:tG card similarity search
G · Creature — Human Monk
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 1/1
Name | Mana | Type | Text |
---|---|---|---|
Beast Walkers | 1WW | Creature — Human Beast Soldier | {G}: Beast Walkers gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/2 |
Riot Ringleader | 2R | Creature — Human Warrior | Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn. 2/2 |
Clarion Cathars | 3W | Creature — Human Knight | When Clarion Cathars enters the battlefield, create a 1/1 white Human creature token. 3/3 |
Village Cannibals | 2B | Creature — Human | Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals. 2/2 |
Stormcaller of Keranos | 2R | Creature — Human Shaman | Haste {1}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 2/2 |
Wrecking Crew | 4R | Creature — Human Warrior | Reach, trample 4/5 |
Veteran Dungeoneer | 3W | Creature — Human Warrior | When Veteran Dungeoneer enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) 3/4 |
Stalwart Shield-Bearers | 1W | Creature — Human Soldier | Defender Other creatures you control with defender get +0/+2. 0/3 |
Barbarian Outcast | 1R | Creature — Human Barbarian Beast | When you control no Swamps, sacrifice Barbarian Outcast. 2/2 |
Karametra's Acolyte | 3G | Creature — Human Druid | {T}: Add an amount of {G} equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) 1/4 |