Card Codex

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17 May 2024: Card library updated.

Jukai Trainee

1G · Creature — Human Samurai

Whenever Jukai Trainee blocks or becomes blocked, it gets +1/+1 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Mayhem Patrol 1RCreature — Devil Warrior Menace (This creature can't be blocked except by two or more creatures.) Whenever Mayhem Patrol attacks, target creature gets +1/+0 until end of turn. Blitz {1}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 1/2
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Deadfall 2GEnchantment Creatures with forestwalk can be blocked as though they didn't have forestwalk.
Greater Stone Spirit 4RRCreature — Elemental Spirit Greater Stone Spirit can't be blocked by creatures with flying. {2}{R}: Until end of turn, target creature gets +0/+2 and gains "{R}: This creature gets +1/+0 until end of turn." 4/4
Enlarge 3GGSorcery Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Boldwyr Intimidator 5RRCreature — Giant Warrior Cowards can't block Warriors. {R}: Target creature becomes a Coward until end of turn. {2}{R}: Target creature becomes a Warrior until end of turn. 5/5
Inspiring Unicorn 2WWCreature — Unicorn Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn. 2/2
Siege Elemental 4RRCreature — Elemental Trample Untapped creatures can't block. Tapped creatures can block. 6/6
Crenellated Wall 4Artifact Creature — Wall Defender (This creature can't attack.) {T}: Target creature gets +0/+4 until end of turn. 0/4
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