Card Codex

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17 May 2024: Card library updated.

Jungle Patrol

3G · Creature — Human Soldier

{1}{G}, {T}: Create a 0/1 green Wall creature token with defender named Wood. Sacrifice a token named Wood: Add {R}. 3/2

Similar cards

Color identity:
NameManaTypeText
Grizzly Fate 3GGSorcery Create two 2/2 green Bear creature tokens. Threshold — Create four 2/2 green Bear creature tokens instead if seven or more cards are in your graveyard. Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Twin-Silk Spider 2GCreature — Spider Reach When Twin-Silk Spider enters the battlefield, create a 1/2 green Spider creature token with reach. 1/2
Supply XGWSorcery Create X 1/1 green Saproling creature tokens.
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Feral Incarnation 8GSorcery Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Create three 3/3 green Beast creature tokens.
Crush of Wurms 6GGGSorcery Create three 6/6 green Wurm creature tokens. Flashback {9}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Herd 5GSorcery Create three 2/2 green Elk creature tokens.
Trostani's Summoner 5GWCreature — Elf Shaman When Trostani's Summoner enters the battlefield, create a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample. 1/1
Infestation Expert 4GCreature — Human Werewolf Whenever Infestation Expert enters the battlefield or attacks, create a 1/1 green Insect creature token. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/4
Welcome Home 5GGSorcery — Adventure Create three 2/2 green Bear creature tokens. (Then exile this card. You may cast the creature later from exile.)
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