Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Jurassic Park

· Legendary Land

(Transforms from Welcome to ....) Each Dinosaur card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) {T}: Add {G} for each Dinosaur you control.

Similar cards

Color identity:
NameManaTypeText
Arcane Proxy 7Artifact Creature — Wizard Prototype {1}{U}{U} — 2/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) When Arcane Proxy enters the battlefield, if you cast it, exile target instant or sorcery card with mana value less than or equal to Arcane Proxy's power from your graveyard. Copy that card. You may cast the copy without paying its mana cost. 4/3
Sewerdreg 3BBCreature — Spirit Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Sacrifice Sewerdreg: Exile target card from a graveyard. 3/3
Mental Journey 4UUInstant Draw three cards. Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Jack-o'-Lantern 1Artifact {1}, {T}, Sacrifice Jack-o'-Lantern: Exile up to one target card from a graveyard. Draw a card. {1}, Exile Jack-o'-Lantern from your graveyard: Add one mana of any color.
Bring to Light 3GUSorcery Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.
Manic Scribe 1UCreature — Human Wizard When Manic Scribe enters the battlefield, each opponent mills three cards. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards. 0/3
A-Sewer Crocodile 5UCreature — Crocodile {3}{U}: Sewer Crocodile can't be blocked this turn. This ability costs {3} less to activate if there are five or more mana values among cards in your graveyard. 4/7
Only the Best 1WSorcery — Adventure Return target Booster Fun card from your graveyard to your hand.
Burning Inquiry RSorcery Each player draws three cards, then discards three cards at random.
Treacherous Vampire 4BCreature — Vampire Flying Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard. Threshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life." 4/4
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