M:tG card similarity search
1U · Creature — Human Wizard
{2}{U}, {T}: Draw a card. If you have nine or more cards in hand, flip Jushi Apprentice. 1/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Guided Passage | GUR | Sorcery | Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle. |
| Inspiring Call | 2G | Instant | Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) |
| Grave Consequences | 1B | Instant | Each player may exile any number of cards from their graveyard. Then each player loses 1 life for each card in their graveyard. Draw a card. |
| Throne of Death | B | Legendary Artifact | At the beginning of your upkeep, mill a card. {2}{B}, {T}, Exile a creature card from your graveyard: Draw a card. |
| Dramatic Entrance | 3GG | Instant | You may put a green creature card from your hand onto the battlefield. |
| Bind | 1G | Instant | Counter target activated ability. (Mana abilities can't be targeted.) Draw a card. |
| Squelch | 1U | Instant | Counter target activated ability. (Mana abilities can't be targeted.) Draw a card. |
| Dromoka Dunecaster | W | Creature — Human Wizard | {1}{W}, {T}: Tap target creature without flying. 0/2 |
| Primordial Sage | 4GG | Creature — Spirit | Whenever you cast a creature spell, you may draw a card. 4/5 |
| The Modern Age | 1U | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I, II — Draw a card, then discard a card. III — Exile this Saga, then return it to the battlefield transformed under your control. |