Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Just Fate

2W · Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature.

Similar cards

Color identity:
NameManaTypeText
Master Symmetrist 2GGCreature — Rhino Druid Reach Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn. 4/4
A-Fires of Invention 4REnchantment You can cast spells only during your turn and you can cast no more than two spells each turn. You may cast spells with mana value less than or equal to the number of lands you control without paying their mana costs.
Fires of Invention 3REnchantment You can cast spells only during your turn and you can cast no more than two spells each turn. You may cast spells with mana value less than or equal to the number of lands you control without paying their mana costs.
Crown of Doom 3Artifact Whenever a creature attacks you or a planeswalker you control, it gets +2/+0 until end of turn. {2}: Target player other than Crown of Doom's owner gains control of it. Activate only during your turn.
Unholy Fiend Creature — Horror At the beginning of your end step, you lose 1 life. 3/3
Kazuul, Tyrant of the Cliffs 3RRLegendary Creature — Ogre Warrior Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays {3}. 5/4
Celestine Cave Witch 3BCreature — Human Warlock When Celestine Cave Witch enters the battlefield, create two 1/1 black Insect creature tokens. Whenever Celestine Cave Witch attacks, you may sacrifice an Insect. When you do, curse defending player. (Create a black Aura Curse enchantment token that's attached to that player. It has enchant player and "At the beginning of your upkeep, you lose 1 life.") 2/3
Nefashu 4BBCreature — Zombie Mutant Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn. 5/3
Curse of Exhaustion 2WWEnchantment — Aura Curse Enchant player Enchanted player can't cast more than one spell each turn.
Peace and Quiet 1WInstant Destroy two target enchantments.
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