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17 May 2024: Card library updated.

Kabira Outrider

3W · Creature — Human Warrior

When Kabira Outrider enters the battlefield, target creature gets +1/+1 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/3

Similar cards

Color identity:
NameManaTypeText
Hero's Resolve 1WEnchantment — Aura Enchant creature Enchanted creature gets +1/+5.
Holy Strength WEnchantment — Aura Enchant creature Enchanted creature gets +1/+2.
Knight's Pledge 1WEnchantment — Aura Enchant creature Enchanted creature gets +2/+2.
Oakenform 2GEnchantment — Aura Enchant creature Enchanted creature gets +3/+3.
River's Favor UEnchantment — Aura Enchant creature Enchanted creature gets +1/+1.
Siegecraft 3WEnchantment — Aura Enchant creature Enchanted creature gets +2/+4.
Unholy Strength BEnchantment — Aura Enchant creature Enchanted creature gets +2/+1.
Spectral Sliver 2BCreature — Sliver Spirit All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn." 2/2
Codespell Cleric WCreature — Human Cleric Vigilance When Codespell Cleric enters the battlefield, if it was the second spell you cast this turn, put a +1/+1 counter on target creature. 1/1
Tenacity 3WInstant Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.
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