M:tG card similarity search
XBR · Sorcery
Destroy target creature with mana value X. If that creature dies this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller.
Name | Mana | Type | Text |
---|---|---|---|
Sun Titan | 4WW | Creature — Giant | Vigilance Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield. 6/6 |
Strange Inversion | 2R | Instant — Arcane | Switch target creature's power and toughness until end of turn. Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
Arcbound Javelineer | W | Artifact Creature — Soldier | {T}, Remove X +1/+1 counters from Arcbound Javelineer: It deals X damage to target attacking or blocking creature. Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/1 |
Battle Squadron | 3RR | Creature — Goblin | Flying Battle Squadron's power and toughness are each equal to the number of creatures you control. */* |
Urza's Armor | 6 | Artifact | If a source would deal damage to you, prevent 1 of that damage. |
Brimstone Volley | 2R | Instant | Brimstone Volley deals 3 damage to any target. Morbid — Brimstone Volley deals 5 damage instead if a creature died this turn. |
Insult | 2R | Sorcery | Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead. |
The Brothers' War | 3R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create two tapped Powerstone tokens. II — Choose two target players. Until your next turn, each creature they control attacks the other chosen player each combat if able. III — The Brothers' War deals X damage to any target and X damage to any other target, where X is the number of artifacts you control. |
Joust | 1R | Sorcery | Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.) |
Guan Yu's 1,000-Li March | 4WW | Sorcery | Destroy all tapped creatures. |