Card Codex

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17 May 2024: Card library updated.

Kaervek the Merciless

5BR · Legendary Creature — Human Shaman

Whenever an opponent casts a spell, Kaervek the Merciless deals damage equal to that spell's mana value to any target. 5/4

Similar cards

Color identity:
NameManaTypeText
Dispersal 3UBInstant Each opponent returns a nonland permanent they control with the highest mana value among permanents they control to its owner's hand, then discards a card.
Play with Fire RInstant Play with Fire deals 2 damage to any target. If a player is dealt damage this way, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Bell Borca, Spectral Sergeant 2RWLegendary Creature — Spirit Soldier Note the mana value of each card as it's put into exile. Bell Borca, Spectral Sergeant's power is equal to the greatest number noted for it this turn. At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. */5
Rivalry 2REnchantment At the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to them.
Parnesse, the Subtle Brush 2UBRLegendary Creature — Vampire Wizard Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless that player pays 4 life. Whenever you copy a spell, up to one target opponent may also copy that spell. They may choose new targets for that copy. 4/4
Technomancer 5BBArtifact Creature — Necron Wizard When Technomancer enters the battlefield, mill three cards, then return any number of artifact creature cards with total mana value 6 or less from your graveyard to the battlefield. 5/1
Trail of Evidence 2UEnchantment Whenever you cast an instant or sorcery spell, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Fugitive Druid 3GCreature — Human Druid Whenever Fugitive Druid becomes the target of an Aura spell, you draw a card. 3/2
Matsu-Tribe Sniper 1GCreature — Snake Warrior Archer {T}: Matsu-Tribe Sniper deals 1 damage to target creature with flying. Whenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. 1/1
Final Payment WBInstant As an additional cost to cast this spell, pay 5 life or sacrifice a creature or enchantment. Destroy target creature.
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