M:tG card similarity search
3B · Enchantment — Aura
Enchant creature Enchanted creature gets -X/-X, where X is the number of cards in your hand.
Name | Mana | Type | Text |
---|---|---|---|
Mothrider Cavalry | 2WW | Creature — Human Samurai | This spell costs {2} less to cast if you have no creature cards in hand not named Mothrider Cavalry. Flying Other creatures you control get +1/+1. 2/2 |
Mana Echoes | 2RR | Enchantment | Whenever a creature enters the battlefield, you may add an amount of {C} equal to the number of creatures you control that share a creature type with it. |
Netherese Puzzle-Ward | 3U | Enchantment | Focus Beam — At the beginning of your upkeep, roll a d4. Scry X, where X is the result. Perfect Illumination — Whenever you roll a die's highest natural result, draw a card. |
Splinterfright | 2G | Creature — Elemental | Trample Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard. At the beginning of your upkeep, mill two cards. */* |
Marjhan | 5UU | Creature — Serpent | Marjhan doesn't untap during your untap step. {U}{U}, Sacrifice a creature: Untap Marjhan. Activate only during your upkeep. Marjhan can't attack unless defending player controls an Island. {U}{U}: Marjhan gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying. When you control no Islands, sacrifice Marjhan. 8/8 |
Death Kiss | 5R | Creature — Beholder | Whenever a creature an opponent controls attacks one of your opponents, double its power until end of turn. {X}{X}{R}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) When Death Kiss becomes monstrous, goad up to X target creatures your opponents control. 5/5 |
Emergent Woodwurm | 6G | Creature — Wurm | Backup 3 (When this creature enters the battlefield, put three +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, look at the top X cards of your library, where X is its power. You may put a permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. 4/4 |
Barbed Shocker | 3R | Creature — Insect | Trample, haste Whenever Barbed Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards. 2/2 |
Drift of the Dead | 3B | Creature — Wall | Defender (This creature can't attack.) Drift of the Dead's power and toughness are each equal to the number of snow lands you control. */* |
Ethersworn Adjudicator | 4U | Artifact Creature — Vedalken Knight | Flying {1}{W}{B}, {T}: Destroy target creature or enchantment. {2}{U}: Untap Ethersworn Adjudicator. 4/4 |