M:tG card similarity search
7 · Legendary Artifact — Equipment
Living weapon Indestructible Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature." Equip {7}
Name | Mana | Type | Text |
---|---|---|---|
Kezzerdrix | 2BB | Creature — Rabbit Beast | First strike At the beginning of your upkeep, if your opponents control no creatures, Kezzerdrix deals 4 damage to you. 4/4 |
Needle Specter | 1BB | Creature — Specter | Flying Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever Needle Specter deals combat damage to a player, that player discards that many cards. 1/1 |
Curiosity Crafter | 3U | Creature — Bird Wizard | Flying You have no maximum hand size. Whenever a creature token you control deals combat damage to a player, draw a card. 3/3 |
Dream Pillager | 5RR | Creature — Dragon | Flying Whenever Dream Pillager deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you may cast spells from among those exiled cards. 4/4 |
Order of the White Shield | WW | Creature — Human Knight | Protection from black {W}: Order of the White Shield gains first strike until end of turn. {W}{W}: Order of the White Shield gets +1/+0 until end of turn. 2/1 |
Klement, Tempest Acolyte | 1RW | Legendary Creature — Tiefling Cleric | Double strike Whenever Klement, Tempest Acolyte is dealt damage, it deals that much damage to any target. 2/3 |
Favor of the Overbeing | 1G/U | Enchantment — Aura | Enchant creature As long as enchanted creature is green, it gets +1/+1 and has vigilance. As long as enchanted creature is blue, it gets +1/+1 and has flying. |
Hellkite Hatchling | 2RG | Creature — Dragon | Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) Hellkite Hatchling has flying and trample if it devoured a creature. 2/2 |
Mask of Memory | 2 | Artifact — Equipment | Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Rose, Cutthroat Raider | 2RR | Legendary Artifact Creature — Robot | First strike Raid — At end of combat on your turn, if you attacked this turn, create a Junk token for each opponent you attacked. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") Whenever you sacrifice a Junk, add {R}. 3/2 |