M:tG card similarity search
3WW · Creature — Giant Soldier
Vigilance {5}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Kalemne's Captain becomes monstrous, exile all artifacts and enchantments. 5/5
Name | Mana | Type | Text |
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Darien, King of Kjeldor | 4WW | Legendary Creature — Human Soldier | Whenever you're dealt damage, you may create that many 1/1 white Soldier creature tokens. 3/3 |
Toymaker | 2 | Artifact Creature — Spellshaper | {1}, {T}, Discard a card: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. (It retains its abilities.) 1/1 |
Cryptothrall | 4 | Artifact Creature — Construct | Protector — Other artifact creatures you control have hexproof. 3/3 |
Somber Hoverguard | 5U | Creature — Drone | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying 3/2 |
Pheres-Band Tromper | 3G | Creature — Centaur Warrior | Inspired — Whenever Pheres-Band Tromper becomes untapped, put a +1/+1 counter on it. 3/3 |
Norwood Warrior | 2G | Creature — Elf Warrior | Whenever Norwood Warrior becomes blocked, it gets +1/+1 until end of turn. 2/2 |
Brinebound Gift | Enchantment — Aura | Enchant creature Whenever Brinebound Gift enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. If Brinebound Gift would be put into a graveyard from anywhere, exile it instead. | |
Vampire Champion | 3B | Creature — Vampire Soldier | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 3/3 |
Brimaz, King of Oreskos | 1WW | Legendary Creature — Cat Soldier | Vigilance Whenever Brimaz, King of Oreskos attacks, create a 1/1 white Cat Soldier creature token with vigilance that's attacking. Whenever Brimaz blocks a creature, create a 1/1 white Cat Soldier creature token with vigilance that's blocking that creature. 3/4 |
Life | G | Sorcery | All lands you control become 1/1 creatures until end of turn. They're still lands. |