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17 May 2024: Card library updated.

Kalitas, Bloodchief of Ghet

5BB · Legendary Creature — Vampire Warrior

{B}{B}{B}, {T}: Destroy target creature. If that creature dies this way, create a black Vampire creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. 5/5

Similar cards

Color identity:
NameManaTypeText
Gloomwidow's Feast 3GInstant Destroy target creature with flying. If that creature was blue or black, create a 1/2 green Spider creature token with reach. (It can block creatures with flying.)
Vagrant Plowbeasts 5GWCreature — Beast {1}: Regenerate target creature with power 5 or greater. 6/6
Dark Withering 4BBInstant Destroy target nonblack creature. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Spellheart Chimera 1URCreature — Chimera Flying, trample Spellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard. */3
Stalking Vengeance 5RRCreature — Avatar Haste Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker. 5/5
Corrupt 5BSorcery Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
Too Greedily, Too Deep 5BRSorcery Put target creature card from a graveyard onto the battlefield under your control. That creature deals damage equal to its power to each other creature.
Spiteful Repossession 4RSorcery Spiteful Repossession deals damage to each opponent who controls more lands than you equal to the difference. Then create a number of Treasure tokens equal to the damage dealt this way.
Solar Tide 4WWSorcery Choose one — • Destroy all creatures with power 2 or less. • Destroy all creatures with power 3 or greater. Entwine—Sacrifice two lands. (Choose both if you pay the entwine cost.)
Ravenous Pursuit 1GSorcery Target creature you control deals damage equal to its power to target creature you don't control. Choose a creature card in your hand. It perpetually gets +X/+X, where X is the amount of excess damage dealt this way.
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