Card Codex

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17 May 2024: Card library updated.

Kamahl's Druidic Vow

XGG · Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with mana value X or less from among them onto the battlefield. Put the rest into your graveyard.

Similar cards

Color identity:
NameManaTypeText
Primeval Spawn 5WUBRGCreature — Avatar If Primeval Spawn would enter the battlefield and it wasn't cast or no mana was spent to cast it, exile it instead. Vigilance, trample, lifelink When Primeval Spawn leaves the battlefield, exile the top ten cards of your library. You may cast any number of spells with total mana value 10 or less from among them without paying their mana costs. 10/10
Cemetery Desecrator 4BBCreature — Zombie Menace When Cemetery Desecrator enters the battlefield or dies, exile another card from a graveyard. When you do, choose one — • Remove X counters from target permanent, where X is the mana value of the exiled card. • Target creature an opponent controls gets -X/-X until end of turn, where X is the mana value of the exiled card. 4/4
Dark Confidant 1BCreature — Human Wizard At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. 2/1
Harabaz Druid 1GCreature — Human Druid Ally {T}: Add X mana of any one color, where X is the number of Allies you control. 0/1
Rodolf Duskbringer 5BLegendary Creature — Vampire Angel Flying, deathtouch, lifelink Whenever you gain life, Rodolf Duskbringer gains indestructible until end of turn. At the beginning of your end step, you may pay {1}{W/B}. When you do, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn. 4/4
Imposing Grandeur 4RSorcery Each player may discard their hand and draw cards equal to the greatest mana value of a commander they own on the battlefield or in the command zone.
Ruin Raider 2BCreature — Orc Pirate Raid — At the beginning of your end step, if you attacked this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's mana value. 3/2
Trove Mage 2UCreature — Human Wizard When Trove Mage enters the battlefield, seek an artifact card from among the top ten cards of your library, then shuffle. 2/2
Repeal XUInstant Return target nonland permanent with mana value X to its owner's hand. Draw a card.
Axebane Guardian 2GCreature — Human Druid Defender {T}: Add X mana in any combination of colors, where X is the number of creatures with defender you control. 0/3
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