M:tG card similarity search
3G · Sorcery
Each player may reveal any number of creature cards from their hand. Then each player creates a 2/2 green Bear creature token for each card they revealed this way.
Name | Mana | Type | Text |
---|---|---|---|
Dig Deep | 1G | Sorcery — Adventure | Choose target creature. Mill four cards, then put a +1/+1 counter on that creature for each creature card milled this way. |
Treizeci, Sun of Serra | 3W | Legendary Creature — Human Knight | Companion — Your starting deck contains only nostalgic cards. (Retro frames, legends, and artifacts are nostalgic.) Vigilance Whenever you cast a nostalgic spell, you may pay {2}. If you do, put a +1/+1 counter on Treizeci, then for each +1/+1 counter on it, create a Serra Angel token. 3/3 |
Thunderhawk Gunship | 6 | Artifact — Vehicle | Flying When Thunderhawk Gunship enters the battlefield, create two 2/2 white Astartes Warrior creature tokens with vigilance. Whenever Thunderhawk Gunship attacks, attacking creatures you control gain flying until end of turn. Crew 2 6/6 |
Geth's Grimoire | 4 | Artifact | Whenever an opponent discards a card, you may draw a card. |
Chain Stasis | U | Instant | You may tap or untap target creature. Then that creature's controller may pay {2}{U}. If the player does, they may copy this spell and may choose a new target for that copy. |
Repel Intruders | 3W/U | Instant | Create two 1/1 white Kithkin Soldier creature tokens if {W} was spent to cast this spell. Counter up to one target creature spell if {U} was spent to cast this spell. (Do both if {W}{U} was spent.) |
Sphinx Ambassador | 5UU | Creature — Sphinx | Flying Whenever Sphinx Ambassador deals combat damage to a player, search that player's library for a card, then that player chooses a card name. If you searched for a creature card that doesn't have that name, you may put it onto the battlefield under your control. Then that player shuffles. 5/5 |
Anarchist | 4R | Creature — Human Wizard | When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand. 2/2 |
Woodland Guidance | 3G | Sorcery | Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) Exile Woodland Guidance. |
Ankle Biter | G | Creature — Snake | Deathtouch 1/1 |