Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kamahl, Fist of Krosa

4GG · Legendary Creature — Human Druid

{G}: Target land becomes a 1/1 creature until end of turn. It's still a land. {2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn. 4/3

Similar cards

Color identity:
NameManaTypeText
Loxodon Eavesdropper 3GCreature — Elephant Detective When Loxodon Eavesdropper enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you draw your second card each turn, Loxodon Eavesdropper gets +1/+1 and gains vigilance until end of turn. 3/3
Tan Jolom, the Worldwalker 1GWULegendary Creature — Spirit At the beginning of combat on your turn, choose up to one target artifact or land you control that isn't a creature or token. Until end of turn, it becomes a 3/3 Spirit creature with vigilance and double team in addition to its other types. 3/3
Gavony Plane — Innistrad All creatures have vigilance. Whenever chaos ensues, creatures you control gain indestructible until end of turn.
Voyaging Satyr 1GCreature — Satyr Druid {T}: Untap target land. 1/2
Raggadragga, Goreguts Boss 2RGLegendary Creature — Human Boar Each creature you control with a mana ability gets +2/+2. Whenever a creature you control with a mana ability attacks, untap it. Whenever you cast a spell, if at least seven mana was spent to cast it, untap target creature. It gets +7/+7 and gains trample until end of turn. 4/4
Maze Behemoth 5GCreature — Elemental Trample Multicolored creatures you control have trample. 5/4
Tegan Jovanka 2WLegendary Creature — Human Brave Heart — Whenever you attack, target attacking historic creature gets +1/+1 and gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.) Doctor's companion (You can have two commanders if the other is the Doctor.) 2/2
Optimus Prime, Autobot Leader Legendary Artifact — Vehicle Living metal (As long as it's your turn, this Vehicle is also a creature.) Trample Whenever you attack, bolster 2. The chosen creature gains trample until end of turn. When that creature deals combat damage to a player this turn, convert Optimus Prime. 6/8
Archetype of Aggression 1RREnchantment Creature — Human Warrior Creatures you control have trample. Creatures your opponents control lose trample and can't have or gain trample. 3/2
Seismic Monstrosaur 4RRCreature — Dinosaur Trample {2}{R}, Sacrifice a land: Draw a card. Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) 6/5
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