Card Codex

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17 May 2024: Card library updated.

Kambal, Consul of Allocation

1WB · Legendary Creature — Human Advisor

Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life. 2/3

Similar cards

Color identity:
NameManaTypeText
Underworld Coinsmith WBEnchantment Creature — Human Cleric Constellation — Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life. {W}{B}, Pay 1 life: Each opponent loses 1 life. 2/2
Drana's Emissary 1WBCreature — Vampire Cleric Ally Flying At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life. 2/2
Vermin Gorger 1BCreature — Vampire {T}, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life. 2/2
Archers' Parapet 1GCreature — Wall Defender {1}{B}, {T}: Each opponent loses 1 life. 0/5
Garrulous Sycophant 2BCreature — Human Advisor At the beginning of your end step, if you're the monarch, each opponent loses 1 life and you gain 1 life. 1/4
A-Blood Artist 1BCreature — Vampire Whenever Blood Artist or another creature dies, target opponent loses 1 life and you gain 1 life. 0/1
Knights of the Black Rose 3WBCreature — Human Knight When Knights of the Black Rose enters the battlefield, you become the monarch. Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life. 4/4
Blind Hunter 2WBCreature — Bat Flying Haunt (When this creature dies, exile it haunting target creature.) When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life. 2/2
Witherbloom Apprentice BGCreature — Human Druid Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 1 life and you gain 1 life. 2/2
Skymarch Bloodletter 2BCreature — Vampire Soldier Flying When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life. 2/2
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