Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kami of Ancient Law

1W · Creature — Spirit

Sacrifice Kami of Ancient Law: Destroy target enchantment. 2/2

Similar cards

Color identity:
NameManaTypeText
Cruel Revival 4BInstant Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.
Meteor Golem 7Artifact Creature — Golem When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls. 3/3
Hallowed Haunting 2WWEnchantment As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control."
Reaper King 2/W2/U2/B2/R2/GLegendary Artifact Creature — Scarecrow ({2/W} can be paid with any two mana or with {W}. This card's mana value is 10.) Other Scarecrow creatures you control get +1/+1. Whenever another Scarecrow enters the battlefield under your control, destroy target permanent. 6/6
Bala Ged Scorpion 3BCreature — Scorpion When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less. 2/3
Terashi's Verdict 1WInstant — Arcane Destroy target attacking creature with power 3 or less.
Deadly Tempest 4BBSorcery Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.
Price of Fame 3BInstant This spell costs {2} less to cast if it targets a legendary creature. Destroy target creature. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Teller of Tales 3UUCreature — Spirit Flying Whenever you cast a Spirit or Arcane spell, you may tap or untap target creature. 3/3
Guardian of Solitude 1UCreature — Spirit Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn. 1/2
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