M:tG card similarity search
1W · Creature — Spirit
Sacrifice Kami of Ancient Law: Destroy target enchantment. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Springjack Shepherd | 3W | Creature — Kithkin Wizard | Chroma — When Springjack Shepherd enters the battlefield, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control. 1/2 |
| Chainbreaker | 2 | Artifact Creature — Scarecrow | Chainbreaker enters the battlefield with two -1/-1 counters on it. {3}, {T}: Remove a -1/-1 counter from target creature. 3/3 |
| Suq'Ata Assassin | 1BB | Creature — Human Assassin | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Suq'Ata Assassin attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) 1/1 |
| Walking Sponge | 1U | Creature — Sponge | {T}: Target creature loses your choice of flying, first strike, or trample until end of turn. 1/1 |
| Rampaging Spiketail | 4BB | Creature — Dinosaur | When Rampaging Spiketail enters the battlefield, target creature you control gets +2/+0 and gains indestructible until end of turn. Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) 5/6 |
| Whetwheel | 4 | Artifact | {X}{X}, {T}: Target player mills X cards. Morph {3} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Infested Roothold | 4G | Creature — Wall | Defender (This creature can't attack.) Protection from artifacts Whenever an opponent casts an artifact spell, you may create a 1/1 green Insect creature token. 0/3 |
| Game Trail | Land | As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped. {T}: Add {R} or {G}. | |
| "Lifetime" Pass Holder | B | Creature — Zombie Guest | "Lifetime" Pass Holder enters the battlefield tapped. When "Lifetime" Pass Holder dies, open an Attraction. Whenever you roll to visit your Attractions, if you roll a 6, you may return "Lifetime" Pass Holder from your graveyard to the battlefield. 2/1 |
| Leave | 1W | Instant | Return any number of target permanents you own to your hand. |