M:tG card similarity search
3R · Creature — Spirit
Whenever you cast a Spirit or Arcane spell, target creature can't block this turn. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Mausoleum Wanderer | U | Creature — Spirit | Flying Whenever another Spirit enters the battlefield under your control, Mausoleum Wanderer gets +1/+1 until end of turn. Sacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays {X}, where X is Mausoleum Wanderer's power. 1/1 |
Whipgrass Entangler | 2W | Creature — Human Cleric | {1}{W}: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays {1} for each Cleric on the battlefield." 1/3 |
Kaseto, Orochi Archmage | 1GU | Legendary Creature — Snake Wizard | {G}{U}: Target creature can't be blocked this turn. If that creature is a Snake, it gets +2/+2 until end of turn. 2/2 |
Ghost Hounds | 1B | Creature — Dog Spirit | Vigilance Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn. 1/1 |
Veiling Oddity | 3U | Creature — Illusion | Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) When the last time counter is removed from Veiling Oddity while it's exiled, creatures can't be blocked this turn. 2/3 |
Jeskai Ascendancy | URW | Enchantment | Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures. Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card. |
Wayward Soul | 2UU | Creature — Spirit | Flying {U}: Put Wayward Soul on top of its owner's library. 3/2 |
Storm Spirit | 3GWU | Creature — Elemental Spirit | Flying {T}: Storm Spirit deals 2 damage to target creature. 3/3 |
Tan Jolom, the Worldwalker | 1GWU | Legendary Creature — Spirit | At the beginning of combat on your turn, choose up to one target artifact or land you control that isn't a creature or token. Until end of turn, it becomes a 3/3 Spirit creature with vigilance and double team in addition to its other types. 3/3 |
Blindblast | 2R | Instant | Blindblast deals 1 damage to target creature. That creature can't block this turn. Draw a card. |