M:tG card similarity search
1WUB · Legendary Creature — Cephalid Rogue
Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) 2/4
Name | Mana | Type | Text |
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Evil Eye of Orms-by-Gore | 4B | Creature — Eye | Non-Eye creatures you control can't attack. Evil Eye of Orms-by-Gore can't be blocked except by Walls. 3/6 |
Two-Handed Axe | 2R | Artifact — Equipment | Whenever equipped creature attacks, double its power until end of turn. Equip {1}{R} |
Vigean Hydropon | 1GU | Creature — Plant Mutant | Graft 5 (This creature enters the battlefield with five +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) Vigean Hydropon can't attack or block. 0/0 |
Teleport | UUU | Instant | Cast this spell only during the declare attackers step. Target creature can't be blocked this turn. |
Clockwork Droid | 2 | Artifact Creature — Robot | You may exert Clockwork Droid as it attacks. When you do, it can't be blocked this turn and you scry 1. (An exerted creature won't untap during your next untap step. To scry 1, look at the top card of your library. You may put that card on the bottom.) 3/1 |
Light of Day | 3W | Enchantment | Black creatures can't attack or block. |
Zhuge Jin, Wu Strategist | 1UU | Legendary Creature — Human Advisor | {T}: Target creature can't be blocked this turn. Activate only during your turn, before attackers are declared. 1/1 |
Training Drone | 3 | Artifact Creature — Drone | Training Drone can't attack or block unless it's equipped. 4/4 |
Ordruun Mentor | 2R/W | Creature — Minotaur Soldier | Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever you attack a player, target creature that's attacking that player gains first strike until end of turn. 3/2 |
A-Gutter Skulker | 2U | Creature — Spirit | Gutter Skulker can't be blocked as long as it's attacking alone. Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 3/3 |