M:tG card similarity search
2W · Creature — Bird Soldier
Flying Whenever Kangee's Lieutenant attacks, attacking creatures with flying get +1/+1 until end of turn. Encore {5}{W} ({5}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 1/1
Name | Mana | Type | Text |
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Lifted by Clouds | 2U | Instant — Arcane | Target creature gains flying until end of turn. Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
Luminous Guardian | 3W | Creature — Human Nomad | {W}: Luminous Guardian gets +0/+1 until end of turn. {2}: Luminous Guardian can block an additional creature this turn. 1/4 |
Talas Air Ship | 3U | Creature — Human Pirate | Flying 3/2 |
Skysovereign, Consul Flagship | 5 | Legendary Artifact — Vehicle | Flying Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 6/5 |
Sustenance | 1G | Enchantment | {1}, Sacrifice a land: Target creature gets +1/+1 until end of turn. |
Talas Scout | 1U | Creature — Human Pirate Scout | Flying 1/2 |
Noxious Assault | 3GG | Sorcery | Creatures you control get +2/+2 until end of turn. Whenever a creature blocks this turn, its controller gets a poison counter. |
Havengul Skaab | 5U | Creature — Zombie Horror | Whenever Havengul Skaab attacks, return another creature you control to its owner's hand. 4/5 |
Abbey Gargoyles | 2WWW | Creature — Gargoyle | Flying, protection from red 3/4 |
Seasoned Dungeoneer | 3W | Creature — Human Warrior | When Seasoned Dungeoneer enters the battlefield, you take the initiative. Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) 3/4 |