Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Karakas

· Legendary Land

{T}: Add {W}. {T}: Return target legendary creature to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Restore the Peace 1WUInstant Return each creature that dealt damage this turn to its owner's hand.
Split the Party 3UUSorcery Choose target player. Return half the creatures they control to their owner's hand, rounded up.
Lantern Spirit 2UCreature — Spirit Flying {U}: Return Lantern Spirit to its owner's hand. 2/1
Research the Deep 1USorcery Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Horses of the Bruinen 3UUSorcery Return up to two target creatures to their owners' hands. Scry 1. The Ring tempts you.
Ogre Savant 4RCreature — Ogre Wizard When Ogre Savant enters the battlefield, if {U} was spent to cast it, return target creature to its owner's hand. 3/2
Colossal Skyturtle 4GGUEnchantment Creature — Turtle Flying, ward {2} Channel — {2}{G}, Discard Colossal Skyturtle: Return target card from your graveyard to your hand. Channel — {1}{U}, Discard Colossal Skyturtle: Return target creature to its owner's hand. 6/5
Reduce to Dreams 3UUSorcery Return all artifacts and enchantments to their owners' hands.
Number Crunch 2UInstant Return target permanent to its owner's hand. Gotcha — If an opponent says a number, you may say "Gotcha!" When you do, return Number Crunch from your graveyard to your hand.
Crosis's Catacombs Land — Lair When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {U}, {B}, or {R}.
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