Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Karakas

· Legendary Land

{T}: Add {W}. {T}: Return target legendary creature to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Arashin Sovereign 5GWCreature — Dragon Flying When Arashin Sovereign dies, you may put it on the top or bottom of its owner's library. 6/6
Skyshroud Troopers 3GCreature — Elf Druid Warrior {T}: Add {G}. 3/3
Orcish Lumberjack RCreature — Orc {T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G}. 1/1
Abduction 2UUEnchantment — Aura Enchant creature When Abduction enters the battlefield, untap enchanted creature. You control enchanted creature. When enchanted creature dies, return that card to the battlefield under its owner's control.
Invoke Justice 1WWWWSorcery Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.
Naga Vitalist 1GCreature — Naga Druid {T}: Add one mana of any type that a land you control could produce. 1/2
Ruin Ghost 1WCreature — Spirit {W}, {T}: Exile target land you control, then return it to the battlefield under your control. 1/1
Slithery Stalker 1BBCreature — Nightmare Horror Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) When Slithery Stalker enters the battlefield, exile target green or white creature an opponent controls. When Slithery Stalker leaves the battlefield, return the exiled card to the battlefield under its owner's control. 1/1
Shadow Guildmage BCreature — Human Wizard {U}, {T}: Put target creature you control on top of its owner's library. {R}, {T}: Shadow Guildmage deals 1 damage to any target and 1 damage to you. 1/1
Cinder Marsh Land {T}: Add {C}. {T}: Add {B} or {R}. Cinder Marsh doesn't untap during your next untap step.
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