Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Karametra, God of Harvests

3GW · Legendary Enchantment Creature — God

Indestructible As long as your devotion to green and white is less than seven, Karametra isn't a creature. Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle. 6/7

Similar cards

Color identity:
NameManaTypeText
Angel of Fury 4WWCreature — Angel Flying When Angel of Fury dies, you may shuffle it into its owner's library. 3/5
Game Preserve 2GEnchantment At the beginning of your upkeep, each player reveals the top card of their library. If all cards revealed this way are creature cards, put those cards onto the battlefield under their owners' control.
Saproling Symbiosis 3GSorcery You may cast Saproling Symbiosis as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Create a 1/1 green Saproling creature token for each creature you control.
Dreamcatcher UCreature — Spirit Whenever you cast a Spirit or Arcane spell, you may sacrifice Dreamcatcher. If you do, draw a card. 1/1
Havengul Mystery Legendary Land When this land transforms into Havengul Mystery, return target creature card from your graveyard to the battlefield. When the creature put onto the battlefield with Havengul Mystery leaves the battlefield, transform Havengul Mystery. {T}, Pay 1 life: Add {B}.
Straw Golem 1Artifact Creature — Golem When an opponent casts a creature spell, sacrifice Straw Golem. 2/3
Augur of Autumn 1GGCreature — Human Druid You may look at the top card of your library any time. You may play lands from the top of your library. Coven — As long as you control three or more creatures with different powers, you may cast creature spells from the top of your library. 2/3
Hewed Stone Retainers 3Artifact Creature — Golem Cast this spell only if you've cast another spell this turn. 4/4
Lunar Mystic 2UUCreature — Human Wizard Whenever you cast an instant spell, you may pay {1}. If you do, draw a card. 2/2
Pure Reflection 2WEnchantment Whenever a player casts a creature spell, destroy all Reflections. Then that player creates an X/X white Reflection creature token, where X is the mana value of that spell.
Page 165