M:tG card similarity search
3WW · Creature — Angel Spirit
Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield. 2/2
Name | Mana | Type | Text |
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Mobile Clone | 2UU | Sorcery | Using a mobile device, take a picture of target creature. That device enters the battlefield as a token that's a photocopy of the pictured creature. (Photocopies include Auras, Equipment, counters, and stickers in the shot. Don't touch other people's phones without permission and be careful if you do.) |
Spiderwig Boggart | 2B | Creature — Goblin Shaman | When Spiderwig Boggart enters the battlefield, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 2/2 |
Wall of Tombstones | 1B | Creature — Wall | Defender (This creature can't attack.) At the beginning of your upkeep, change Wall of Tombstones's base toughness to 1 plus the number of creature cards in your graveyard. (This effect lasts indefinitely.) 0/1 |
Mulldrifter | 4U | Creature — Elemental | Flying When Mulldrifter enters the battlefield, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 2/2 |
Reap | 1G | Instant | Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast this spell. |
Raffine's Informant | 1W | Creature — Human Wizard | When Raffine's Informant enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) 2/1 |
Myojin of Blooming Dawn | 5WWW | Legendary Creature — Spirit | Myojin of Blooming Dawn enters the battlefield with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from Myojin of Blooming Dawn: Create a 1/1 colorless Spirit creature token for each permanent you control. 4/6 |
Wake to Slaughter | 3BR | Sorcery | Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. Flashback {4}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Wasteland Raider | 2BB | Creature — Human Mercenary | Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) When Wasteland Raider enters the battlefield, each player sacrifices a creature. 4/3 |
Moorland Rescuer | 5W | Creature — Human Knight | When Moorland Rescuer dies, return any number of other creature cards with total power X or less from your graveyard to the battlefield, where X is Moorland Rescuer's power. Exile Moorland Rescuer. 4/4 |