Card Codex

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17 May 2024: Card library updated.

Karn, the Great Creator

4 · Legendary Planeswalker — Karn

Activated abilities of artifacts your opponents control can't be activated. [+1]: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value. [−2]: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand. Loyalty 5

Similar cards

Color identity:
NameManaTypeText
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Unwinding Clock 4Artifact Untap all artifacts you control during each other player's untap step.
Relic Ward 1WEnchantment — Aura You may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant artifact Enchanted artifact has shroud. (It can't be the target of spells or abilities.)
Haywire Mite 1Artifact Creature — Insect When Haywire Mite dies, you gain 2 life. {G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment. 1/1
Cybership 6Artifact — Vehicle Flying Whenever Cybership deals combat damage to a player, put the top two cards of that player's library onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures. Crew 4 8/8
Icehide Golem SSnow Artifact Creature — Golem ({S} can be paid with one mana from a snow source.) 2/2
Mordor Trebuchet 2BArtifact Creature — Wall Defender Whenever you attack with one or more Goblins and/or Orcs, create a 2/1 colorless Construct artifact creature token with flying named Ballistic Boulder that's tapped and attacking. Sacrifice that token at end of combat. 1/4
Keldon Warlord 2RRCreature — Human Barbarian Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control. */*
Call Forth the Tempest 5RRRSorcery Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn.
Mercenaries 3WCreature — Human Mercenary {3}: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability. 3/3
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