Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Karok Wrangler

4G · Creature — Elf Druid

Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on target creature you control. 3/3

Similar cards

Color identity:
NameManaTypeText
Kefnet's Monument 3Legendary Artifact Blue creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step.
Immerwolf 1RGCreature — Wolf Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Each other creature you control that's a Wolf or a Werewolf gets +1/+1. Non-Human Werewolves you control can't transform. 2/2
Hunter's Mark 3GInstant This spell costs {3} less to cast if it targets a blue permanent you don't control. This spell can't be countered. Target creature you control gets +1/+1 until end of turn. Then it deals damage equal to its power to target creature or planeswalker you don't control.
Duskwalker BCreature — Human Minion Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) If Duskwalker was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.) 1/1
Sabertooth Mauler 3GCreature — Cat At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Sabertooth Mauler and untap it. 3/3
Gixian Skullflayer 2BCreature — Phyrexian Human Assassin At the beginning of your upkeep, if there are three or more creature cards in your graveyard, put a +1/+1 counter on Gixian Skullflayer. 2/3
Dissipate 1UUInstant Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Clockwork Swarm 4Artifact Creature — Insect Clockwork Swarm enters the battlefield with four +1/+0 counters on it. Clockwork Swarm can't be blocked by Walls. At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate only during your upkeep. 0/3
Strong, the Brutish Thespian 4GGLegendary Creature — Mutant Berserker Ward {2} Enrage — Whenever Strong is dealt damage, you get three rad counters and put three +1/+1 counters on Strong. You gain life rather than lose life from radiation. 7/7
Sierra, Nuka's Biggest Fan 3WLegendary Creature — Human Citizen The Nuka-Cola Challenge — Whenever one or more creatures you control deal combat damage to a player, put a quest counter on Sierra, Nuka's Biggest Fan and create a Food token. Whenever you sacrifice a Food, target creature you control gets +X/+X until end of turn, where X is the number of quest counters on Sierra. 3/4
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