Card Codex

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17 May 2024: Card library updated.

Karvanista, Loyal Lupari

4G · Legendary Creature — Alien Dog Soldier

Vigilance, trample, haste Whenever Karvanista attacks, put a +1/+1 counter on each Human you control. 5/5

Similar cards

Color identity:
NameManaTypeText
Hussar Patrol 2WUCreature — Human Knight Flash (You may cast this spell any time you could cast an instant.) Vigilance 2/4
Armor Thrull 2BCreature — Thrull {T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature. 1/3
Maze Rusher 5RCreature — Elemental Haste Multicolored creatures you control have haste. 6/3
Oxidda Finisher 5RRCreature — Ogre Rebel Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) Trample 7/5
Clamavus 4GCreature — Human Tyranid Artificer Proclamator Hailer — Each creature you control gets +1/+1 for each +1/+1 counter on it. 3/3
Lieutenants of the Guard 4WCreature — Human Soldier Council's dilemma — When Lieutenants of the Guard enters the battlefield, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on Lieutenants of the Guard for each strength vote and create a 1/1 white Soldier creature token for each numbers vote. 2/2
Axgard Braggart 3WCreature — Dwarf Warrior Boast — {1}{W}: Untap Axgard Braggart. Put a +1/+1 counter on it. (Activate only if this creature attacked this turn and only once each turn.) 3/3
Seven-Tail Mentor 3WCreature — Fox Samurai When Seven-Tail Mentor enters the battlefield or dies, put a +1/+1 counter on target creature or Vehicle you control. 2/3
Siege Veteran 2WCreature — Human Soldier At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token. 2/2
King Darien XLVIII 1GWLegendary Creature — Human Soldier Other creatures you control get +1/+1. {3}{G}{W}: Put a +1/+1 counter on King Darien and create a 1/1 white Soldier creature token. Sacrifice King Darien: Creature tokens you control gain hexproof and indestructible until end of turn. 2/3
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