Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kasmina's Transmutation

1U · Enchantment — Aura

Enchant creature Enchanted creature loses all abilities and has base power and toughness 1/1.

Similar cards

Color identity:
NameManaTypeText
Spirit Shackle BBEnchantment — Aura Enchant creature Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.
Hero of Bretagard 2WCreature — Human Warrior Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, put that many +1/+1 counters on Hero of Bretagard. As long as Hero of Bretagard has five or more counters on it, it has flying and is an Angel in addition to its other types. As long as Hero of Bretagard has ten or more counters on it, it has indestructible and is a God in addition to its other types. 1/1
Dauthi Warlord 1BCreature — Dauthi Soldier Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Warlord's power is equal to the number of creatures with shadow on the battlefield. */1
Pursuit of Flight 1REnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has "{U}: This creature gains flying until end of turn."
Alpha Status 2GEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.
Go-Shintai of Life's Origin 3GLegendary Enchantment Creature — Shrine {W}{U}{B}{R}{G}, {T}: Return target enchantment card from your graveyard to the battlefield. Whenever Go-Shintai of Life's Origin or another nontoken Shrine enters the battlefield under your control, create a 1/1 colorless Shrine enchantment creature token. 3/4
Dakmor Sorceress 5BCreature — Human Wizard Dakmor Sorceress's power is equal to the number of Swamps you control. */4
Morbid Bloom 4BGSorcery Exile target creature card from a graveyard, then create X 1/1 green Saproling creature tokens, where X is the exiled card's toughness.
Grafted Identity 2UUEnchantment — Aura As an additional cost to cast this spell, sacrifice a creature. Enchant creature You control enchanted creature. Enchanted creature gets +1/+1.
Golden Ratio 1GUSorcery Draw a card for each different power among creatures you control.
Page 141