Card Codex

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17 May 2024: Card library updated.

Katilda's Rising Dawn

· Legendary Enchantment — Aura

Enchant creature Enchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments. If Katilda's Rising Dawn would be put into a graveyard from anywhere, exile it instead.

Similar cards

Color identity:
NameManaTypeText
Divine Light WSorcery Prevent all damage that would be dealt this turn to creatures you control.
Morgul-Knife Wound 1BEnchantment — Aura Enchant creature Enchanted creature gets -3/-0 and has "At the beginning of your upkeep, exile this creature unless you pay 2 life."
Burden of Proof 1UEnchantment — Aura Flash Enchant creature Enchanted creature gets +2/+2 as long as it's a Detective you control. Otherwise, it has base power and toughness 1/1 and can't block Detectives.
Journey On GSorcery — Adventure Create X Map tokens, where X is one plus the number of opponents who control an artifact. (Then exile this card. You may cast the creature later from exile.)
Ancestral Vengeance BBEnchantment — Aura Enchant creature When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control. Enchanted creature gets -1/-1.
Champion of Dusk 3BBCreature — Vampire Knight When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control. 4/4
Lapse of Certainty 2WInstant Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Memory Lapse 1UInstant Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Mark of the Oni 2BEnchantment — Aura Enchant creature You control enchanted creature. At the beginning of the end step, if you control no Demons, sacrifice Mark of the Oni.
Liesa, Forgotten Archangel 2WWBLegendary Creature — Angel Flying, lifelink Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step. If a creature an opponent controls would die, exile it instead. 4/5
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