Card Codex

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17 May 2024: Card library updated.

Katilda's Rising Dawn

· Legendary Enchantment — Aura

Enchant creature Enchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments. If Katilda's Rising Dawn would be put into a graveyard from anywhere, exile it instead.

Similar cards

Color identity:
NameManaTypeText
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Protective Bubble 3UEnchantment — Aura Enchant creature Enchanted creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
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Spikefield Hazard RInstant Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.
Palisade Giant 4WWCreature — Giant Soldier All damage that would be dealt to you and other permanents you control is dealt to Palisade Giant instead. 2/7
The War Doctor 2RWLegendary Creature — Time Lord Doctor Whenever one or more other permanents phase out and whenever one or more other cards are put into exile from anywhere, put a time counter on The War Doctor. Whenever The War Doctor attacks, it deals damage equal to the number of time counters on it to any target. If a creature dealt damage this way would die this turn, exile it instead. 3/5
Flutterfox 1WCreature — Fox As long as you control an artifact or enchantment, Flutterfox has flying. 2/2
Celestial Mantle 3WWWEnchantment — Aura Enchant creature Enchanted creature gets +3/+3. Whenever enchanted creature deals combat damage to a player, double its controller's life total.
Drogskol Reinforcements 3WCreature — Spirit Soldier Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other Spirits you control have melee. Prevent all noncombat damage that would be dealt to Spirits you control. 2/2
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