M:tG card similarity search
1WW · Legendary Creature — Spirit Warlock
Flying, lifelink, protection from Vampires Katilda, Dawnhart Martyr's power and toughness are each equal to the number of permanents you control that are Spirits and/or enchantments. Disturb {3}{W}{W} (You may cast this card from your graveyard transformed for its disturb cost.) */*
Name | Mana | Type | Text |
---|---|---|---|
Squirming Emergence | 1BG | Sorcery | Fathomless descent — Return to the battlefield target nonland permanent card in your graveyard with mana value less than or equal to the number of permanent cards in your graveyard. |
Militant Angel | 3WW | Creature — Angel | Flying, lifelink When Militant Angel enters the battlefield, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn. 3/4 |
Halsin, Emerald Archdruid | 3G | Legendary Creature — Elf Druid | {1}: Until end of turn, target token you control becomes a green Bear creature with base power and toughness 4/4 in addition to its other colors and types. Choose a Background (You can have a Background as a second commander.) 2/4 |
Chrome Host Hulk | Creature — Phyrexian Troll | Whenever Chrome Host Hulk attacks, up to one other target creature has base power and toughness 5/5 until end of turn. 5/5 | |
Spiraling Embers | 3R | Sorcery — Arcane | Spiraling Embers deals damage to any target equal to the number of cards in your hand. |
Union of the Third Path | 2W | Instant | Draw a card, then you gain life equal to the number of cards in your hand. |
Historian's Wisdom | 2G | Enchantment — Aura | Enchant artifact or creature When Historian's Wisdom enters the battlefield, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +2/+1. |
Moonshaker Cavalry | 5WWW | Creature — Spirit Knight | Flying When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. 6/6 |
Stern Scolding | U | Instant | Counter target creature spell with power or toughness 2 or less. |
Mausoleum Wanderer | U | Creature — Spirit | Flying Whenever another Spirit enters the battlefield under your control, Mausoleum Wanderer gets +1/+1 until end of turn. Sacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays {X}, where X is Mausoleum Wanderer's power. 1/1 |