Card Codex

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17 May 2024: Card library updated.

Katsumasa, the Animator

2UU · Legendary Creature — Moonfolk Artificer

Flying {2}{U}: Until end of turn, target noncreature artifact you control becomes an artifact creature and gains flying. If it's not a Vehicle, it has base power and toughness 1/1 until end of turn. At the beginning of your upkeep, put a +1/+1 counter on each of up to three target noncreature artifacts. 3/3

Similar cards

Color identity:
NameManaTypeText
Animate Artifact 3UEnchantment — Aura Enchant artifact As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its mana value.
Vhati il-Dal 2BGLegendary Creature — Human Warrior {T}: Until end of turn, target creature has base power 1 or base toughness 1. 3/3
Tezzeret the Schemer 2UBLegendary Planeswalker — Tezzeret [+1]: Create a colorless artifact token named Etherium Cell with "{T}, Sacrifice this artifact: Add one mana of any color." [−2]: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control. [−7]: You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5." Loyalty 5
Case of the Filched Falcon UEnchantment — Case When this Case enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") To solve — You control three or more artifacts. (If unsolved, solve at the beginning of your end step.) Solved — {2}{U}, Sacrifice this Case: Put four +1/+1 counters on target noncreature artifact. It becomes a 0/0 Bird creature with flying in addition to its other types.
Timber Paladin 1GArtifact Creature — Knight As long as Timber Paladin is enchanted by exactly one Aura, it has base power and toughness 3/3. As long as Timber Paladin is enchanted by exactly two Auras, it has base power and toughness 5/5 and vigilance. As long as Timber Paladin is enchanted by three or more Auras, it has base power and toughness 10/10, vigilance, and trample. 1/1
Darksteel Mutation 1WEnchantment — Aura Enchant creature Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.
Tanazir Quandrix 3GULegendary Creature — Elder Dragon Flying, trample When Tanazir Quandrix enters the battlefield, double the number of +1/+1 counters on target creature you control. Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn. 4/4
Chimeric Staff 4Artifact {X}: Chimeric Staff becomes an X/X Construct artifact creature until end of turn.
Creeperhulk 3GGCreature — Plant Elemental Trample {1}{G}: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample. 5/5
Darksteel Brute 2Artifact Indestructible (Damage and effects that say "destroy" don't destroy this artifact.) {3}: Darksteel Brute becomes a 2/2 Beast artifact creature until end of turn.
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