Card Codex

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17 May 2024: Card library updated.

Kavu Chameleon

3GG · Creature — Kavu

This spell can't be countered. {G}: Kavu Chameleon becomes the color of your choice until end of turn. 4/4

Similar cards

Color identity:
NameManaTypeText
Shadow Puppeteers 6UCreature — Faerie Wizard Flying, ward {2} When Shadow Puppeteers enters the battlefield, create two 1/1 black Faerie Rogue creature tokens with flying. Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn. 4/4
Mantis Engine 5Artifact Creature — Insect {2}: Mantis Engine gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) {2}: Mantis Engine gains first strike until end of turn. (It deals combat damage before creatures without first strike.) 3/3
Humongulus 4UCreature — Homunculus Hexproof (This creature can't be the target of spells or abilities your opponents control.) 2/5
Champions of Tyr 2WWCreature — Angel Knight Flying Double team When Champions of Tyr enters the battlefield, you get a one-time boon with "When you cast a creature spell, that creature enters the battlefield with your choice of a +1/+1 counter, a flying counter, or a lifelink counter on it." 4/3
Undersimplify 1UInstant Choose target spell. If it's a creature spell, it perpetually gets -2/-0. Counter that spell unless its controller pays {2}.
Yellow Scarves Troops 1RCreature — Human Soldier Yellow Scarves Troops can't block. 2/2
Young Wei Recruits 1BCreature — Human Soldier Young Wei Recruits can't block. 2/2
Blinding Flare RSorcery Strive — This spell costs {R} more to cast for each target beyond the first. Any number of target creatures can't block this turn.
Slipstream Serpent 7UCreature — Serpent Slipstream Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Slipstream Serpent. Morph {5}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 6/6
Stone-Cold Basilisk 4GCreature — Basilisk Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.) Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, cast spells, or activate abilities. 2.5/5
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