M:tG card similarity search
4GG · Creature — Kavu
Trample Whenever Kavu Mauler attacks, it gets +1/+1 until end of turn for each other attacking Kavu. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Nantuko Shade | BB | Creature — Insect Shade | {B}: Nantuko Shade gets +1/+1 until end of turn. 2/1 |
Perilous Shadow | 2BB | Creature — Insect Shade | {1}{B}: Perilous Shadow gets +2/+2 until end of turn. 0/4 |
Pride of Conquerors | 1W | Instant | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead. |
Folk of the Pines | 4G | Creature — Dryad | {1}{G}: Folk of the Pines gets +1/+0 until end of turn. 2/5 |
Llanowar Vanguard | 2G | Creature — Dryad | {T}: Llanowar Vanguard gets +0/+4 until end of turn. 1/1 |
Resplendent Griffin | 1WU | Creature — Griffin | Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever Resplendent Griffin attacks, if you have the city's blessing, put a +1/+1 counter on it. 2/2 |
Dirtwater Wraith | 3B | Creature — Wraith | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {B}: Dirtwater Wraith gets +1/+0 until end of turn. 1/3 |
Rakshasa Deathdealer | BG | Creature — Demon | {B}{G}: Rakshasa Deathdealer gets +2/+2 until end of turn. {B}{G}: Regenerate Rakshasa Deathdealer. 2/2 |
Cho-Arrim Bruiser | 5W | Creature — Ogre Rebel | Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures. 3/4 |
Hightide Hermit | 4U | Creature — Crab | Defender When Hightide Hermit enters the battlefield, you get {E}{E}{E}{E} (four energy counters). Pay {E}{E}: Hightide Hermit can attack this turn as though it didn't have defender. 4/4 |