Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kavu Recluse

2R · Creature — Kavu

{T}: Target land becomes a Forest until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Team Spirit 2GInstant Creatures target player's team controls get +1/+1 until end of turn.
Might of the Nephilim 1GInstant Target creature gets +2/+2 until end of turn for each of its colors.
Dwarven Lieutenant RRCreature — Dwarf Soldier {1}{R}: Target Dwarf creature gets +1/+0 until end of turn. 1/2
Garenbrig Growth GSorcery — Adventure Return target creature or land card from your graveyard to your hand. (Then exile this card. You may cast the enchantment later from exile.)
Fistful of Force 1GInstant Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Tilling Treefolk 2GCreature — Treefolk Druid When Tilling Treefolk enters the battlefield, you may return up to two target land cards from your graveyard to your hand. 1/3
Shyft 4UCreature — Shapeshifter At the beginning of your upkeep, you may have Shyft become the color or colors of your choice. (This effect lasts indefinitely.) 4/2
Resounding Roar 1GInstant Target creature gets +3/+3 until end of turn. Cycling {5}{R}{G}{W} ({5}{R}{G}{W}, Discard this card: Draw a card.) When you cycle Resounding Roar, target creature gets +6/+6 until end of turn.
Archon of Coronation 4WWCreature — Archon Flying When Archon of Coronation enters the battlefield, you become the monarch. As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.) 5/5
Woodcloaker 5GCreature — Elf Morph {2}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Woodcloaker is turned face up, target creature gains trample until end of turn. 3/3
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