M:tG card similarity search
3R · Creature — Kavu
Kavu Runner has haste as long as no opponent controls a white or blue creature. 3/3
Name | Mana | Type | Text |
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Enraged Giant | 5R | Creature — Giant | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Trample, haste 4/4 |
Pyromantic Pilgrim | 2R | Creature — Human Wizard | Haste (This creature can attack and {T} as soon as it comes under your control.) 3/1 |
Rampage of the Valkyries | 3WB | Enchantment | When Rampage of the Valkyries enters the battlefield, create a 4/4 white Angel creature token with flying and vigilance. Whenever an Angel you control dies, each other player sacrifices a creature. |
Sunhome Guildmage | RW | Creature — Human Wizard | {1}{R}{W}: Creatures you control get +1/+0 until end of turn. {2}{R}{W}: Create a 1/1 red and white Soldier creature token with haste. 2/2 |
Angelic Gift | 1W | Enchantment — Aura | Enchant creature When Angelic Gift enters the battlefield, draw a card. Enchanted creature has flying. |
Llawan, Cephalid Empress | 3U | Legendary Creature — Cephalid Noble | When Llawan, Cephalid Empress enters the battlefield, return all blue creatures your opponents control to their owners' hands. Your opponents can't cast blue creature spells. 2/3 |
Druid's Familiar | 3G | Creature — Bear | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2. 2/2 |
Predator Dragon | 3RRR | Creature — Dragon | Flying, haste Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) 4/4 |
Frilled Cave-Wurm | 3U | Creature — Salamander Wurm | Descend 4 — Frilled Cave-Wurm gets +2/+0 as long as there are four or more permanent cards in your graveyard. 2/5 |
Spreading Insurrection | 4R | Sorcery | Gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |