M:tG card similarity search
B · Enchantment — Aura
Enchant creature or planeswalker you control When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.
Name | Mana | Type | Text |
---|---|---|---|
Oath of Teferi | 3WU | Legendary Enchantment | When Oath of Teferi enters the battlefield, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step. You may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once. |
Brago, King Eternal | 2WU | Legendary Creature — Spirit Noble | Flying Whenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control. 2/4 |
Aurelia's Vindicator | 2WW | Creature — Angel | Flying, lifelink, ward {2} Disguise {X}{3}{W} When Aurelia's Vindicator is turned face up, exile up to X other target creatures from the battlefield and/or creature cards from graveyards. When Aurelia's Vindicator leaves the battlefield, return the exiled cards to their owners' hands. 4/2 |
Aminatou, the Fateshifter | WUB | Legendary Planeswalker — Aminatou | [+1]: Draw a card, then put a card from your hand on top of your library. [−1]: Exile another target permanent you own, then return it to the battlefield under your control. [−6]: Choose left or right. Each player gains control of all nonland permanents other than Aminatou, the Fateshifter controlled by the next player in the chosen direction. Aminatou, the Fateshifter can be your commander. Loyalty 3 |
Vault 13: Dweller's Journey | 3W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield. II — You gain 2 life and scry 2. III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries. |
Angelic Edict | 4W | Sorcery | Exile target creature or enchantment. |
Blessed Light | 4W | Instant | Exile target creature or enchantment. |
Iona's Judgment | 4W | Sorcery | Exile target creature or enchantment. |
Induced Amnesia | 2U | Enchantment | When Induced Amnesia enters the battlefield, target player exiles all cards from their hand face down, then draws that many cards. When Induced Amnesia is put into a graveyard from the battlefield, return the exiled cards to their owner's hand. |
Glare of Heresy | 1W | Sorcery | Exile target white permanent. |