M:tG card similarity search
2WB · Legendary Planeswalker — Kaya
[0]: Exile Kaya, Ghost Haunter haunting target creature for as long as that creature remains on the battlefield. [−1]: You get an emblem with, "At the beginning of your upkeep, this emblem deals 3 damage to the owner of target haunted creature." [−2]: You get an emblem with, "At the beginning of your upkeep, gain control of target haunted creature for as long as it remains haunted." Loyalty 3
Name | Mana | Type | Text |
---|---|---|---|
Armory Mice | 1W | Creature — Mouse | Celebration — Armory Mice gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn. 3/1 |
Prized Elephant | 3W | Creature — Elephant | Prized Elephant gets +1/+1 as long as you control a Forest. {G}: Prized Elephant gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 3/3 |
Dual Shot | R | Instant | Dual Shot deals 1 damage to each of up to two target creatures. |
Jagged Lightning | 3RR | Sorcery | Jagged Lightning deals 3 damage to each of two target creatures. |
Swelter | 3R | Sorcery | Swelter deals 2 damage to each of two target creatures. |
Roiling Vortex | 1R | Enchantment | At the beginning of each player's upkeep, Roiling Vortex deals 1 damage to them. Whenever a player casts a spell, if no mana was spent to cast that spell, Roiling Vortex deals 5 damage to that player. {R}: Your opponents can't gain life this turn. |
Singe | R | Instant | Singe deals 1 damage to target creature. That creature becomes black until end of turn. |
Driven | 1G | Sorcery | Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card." |
Capricious Efreet | 4RR | Creature — Efreet | At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random. 6/4 |
Subversion | 3BB | Enchantment | At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. |