M:tG card similarity search
1WW · Sorcery
Choose two — • Create a 2/2 colorless Construct artifact creature token. • Put a +1/+1 counter on a creature you control. It gains double strike until end of turn. • Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. • You gain 2 life and scry 2.
Name | Mana | Type | Text |
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Marit Lage's Slumber | 1U | Legendary Snow Enchantment | Whenever Marit Lage's Slumber or another snow permanent enters the battlefield under your control, scry 1. At the beginning of your upkeep, if you control ten or more snow permanents, sacrifice Marit Lage's Slumber. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible. |
Ordered Migration | 3WU | Sorcery | Domain — Create a 1/1 blue Bird creature token with flying for each basic land type among lands you control. |
Stir the Sands | 4BB | Sorcery | Create three 2/2 black Zombie creature tokens. Cycling {3}{B} ({3}{B}, Discard this card: Draw a card.) When you cycle Stir the Sands, create a 2/2 black Zombie creature token. |
Hired Torturer | 2B | Creature — Human Rogue | Defender {3}{B}, {T}: Target opponent loses 2 life, then reveals a card at random from their hand. 2/3 |
Balustrade Spy | 3B | Creature — Vampire Rogue | Flying When Balustrade Spy enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard. 2/3 |
Gather the Pack | 1G | Sorcery | Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one. |
Dragonmaster Outcast | R | Creature — Human Shaman | At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying. 1/1 |
Deadly Grub | 2B | Creature — Insect | Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deadly Grub dies, if it had no time counters on it, create a 6/1 green Insect creature token with shroud. (It can't be the target of spells or abilities.) 3/1 |
Merry-Go-Round | Artifact — Attraction | Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.) | |
Sisay, Weatherlight Captain | 2W | Legendary Creature — Human Soldier | Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control. {W}{U}{B}{R}{G}: Search your library for a legendary permanent card with mana value less than Sisay's power, put that card onto the battlefield, then shuffle. 2/2 |