Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kazandu Nectarpot

1G · Creature — Insect

Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. 1/3

Similar cards

Color identity:
NameManaTypeText
Vito, Thorn of the Dusk Rose 2BLegendary Creature — Vampire Cleric Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn. 1/3
Nissa, Vital Force 3GGLegendary Planeswalker — Nissa [+1]: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land. [−3]: Return target permanent card from your graveyard to your hand. [−6]: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card." Loyalty 5
Herd Migration 6GSorcery Domain — Create a 3/3 green Beast creature token for each basic land type among lands you control. {1}{G}, Discard Herd Migration: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 3 life.
Regenerations Restored WUEnchantment Vanishing 12 (This enchantment enters the battlefield with twelve time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever one or more time counters are removed from Regenerations Restored, scry 1 and you gain 1 life. Then if Regenerations Restored has no time counters on it, exile it. When you do, take an extra turn after this one.
Inspiring Bard 3GCreature — Elf Bard When Inspiring Bard enters the battlefield, choose one — • Bardic Inspiration — Target creature gets +2/+2 until end of turn. • Song of Rest — You gain 3 life. 3/3
Owlin Shieldmage 3WBCreature — Bird Warlock Flying Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) 3/3
Treachery 3UUEnchantment — Aura Enchant creature When Treachery enters the battlefield, untap up to five lands. You control enchanted creature.
Herald of Hadar 4BCreature — Human Warlock Circle of Death — {5}{B}: Roll a d20. 1—9 | Each opponent loses 2 life. 10—19 | Each opponent loses 2 life and you gain 2 life. 20 | Each opponent loses 2 life and you gain 2 life. Create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") 4/4
Sage of the Falls 4UCreature — Merfolk Wizard Whenever Sage of the Falls or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card. 2/5
Veilborn Ghoul 4BCreature — Zombie Veilborn Ghoul can't block. Whenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand. 4/1
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