Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kazandu Nectarpot

1G · Creature — Insect

Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. 1/3

Similar cards

Color identity:
NameManaTypeText
Dovin, Grand Arbiter 1WULegendary Planeswalker — Dovin [+1]: Until end of turn, whenever a creature you control deals combat damage to a player, put a loyalty counter on Dovin, Grand Arbiter. [−1]: Create a 1/1 colorless Thopter artifact creature token with flying. You gain 1 life. [−7]: Look at the top ten cards of your library. Put three of them into your hand and the rest on the bottom of your library in a random order. Loyalty 3
Tember City Plane — Kinshala Whenever a player taps a land for mana, Tember City deals 1 damage to that player. Whenever chaos ensues, each other player sacrifices a nonland permanent.
Flesh Duplicate UUCreature — Shapeshifter Rebel You may have Flesh Duplicate enter the battlefield as a copy of any creature on the battlefield, except it has vanishing 3 if that creature doesn't have vanishing. (A permanent with vanishing 3 enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) 0/0
Nettling Curse 2BEnchantment — Aura Enchant creature Whenever enchanted creature attacks or blocks, its controller loses 3 life. {1}{R}: Enchanted creature attacks this turn if able.
Clone 3UCreature — Shapeshifter You may have Clone enter the battlefield as a copy of any creature on the battlefield. 0/0
Convincing Mirage 1UEnchantment — Aura Enchant land As Convincing Mirage enters the battlefield, choose a basic land type. Enchanted land is the chosen type.
Phantasmal Terrain UUEnchantment — Aura Enchant land As Phantasmal Terrain enters the battlefield, choose a basic land type. Enchanted land is the chosen type.
Brightmare 2WCreature — Unicorn When Brightmare enters the battlefield, tap up to one target creature. You gain life equal to that creature's power. 2/3
Mana Breach 2UEnchantment Whenever a player casts a spell, that player returns a land they control to its owner's hand.
Thoughts of Ruin 2RRSorcery Each player sacrifices a land for each card in your hand.
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