Card Codex

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17 May 2024: Card library updated.

Kazuul, Tyrant of the Cliffs

3RR · Legendary Creature — Ogre Warrior

Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays {3}. 5/4

Similar cards

Color identity:
NameManaTypeText
Shared Animosity 2REnchantment Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
Requiem Angel 5WCreature — Angel Flying Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying. 5/5
Hellrider 2RRCreature — Devil Haste Whenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it's attacking. 3/3
Goblin Wardriver RRCreature — Goblin Warrior Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) 2/2
Fey Steed 2WWCreature — Elk Whenever Fey Steed attacks, another target attacking creature you control gains indestructible until end of turn. Whenever a creature or planeswalker you control becomes the target of a spell or ability an opponent controls, you may draw a card. 4/4
Yavimaya Sapherd 2GCreature — Fungus When Yavimaya Sapherd enters the battlefield, create a 1/1 green Saproling creature token. 2/2
Moonblade Shinobi 3UCreature — Human Ninja Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Moonblade Shinobi deals combat damage to a player, create a 1/1 blue Illusion creature token with flying. 3/2
Kolaghan, the Storm's Fury 3BRLegendary Creature — Dragon Flying Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn. Dash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 4/5
Raging River RREnchantment Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label.
Demonic Rising 3BBEnchantment At the beginning of your end step, if you control exactly one creature, create a 5/5 black Demon creature token with flying.
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