Card Codex

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17 May 2024: Card library updated.

Kediss, Emberclaw Familiar

1R · Legendary Creature — Elemental Lizard

Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent. Partner (You can have two commanders if both have partner.) 1/1

Similar cards

Color identity:
NameManaTypeText
Thermo-Alchemist 1RCreature — Human Shaman Defender {T}: Thermo-Alchemist deals 1 damage to each opponent. Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist. 0/3
Slagstorm 1RRSorcery Choose one — • Slagstorm deals 3 damage to each creature. • Slagstorm deals 3 damage to each player.
Anaconda 3GCreature — Snake Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 3/3
Marsh Boa GCreature — Snake Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 1/1
Zodiac Snake 2BCreature — Snake Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/2
Encircling Fissure 2WInstant Prevent all combat damage that would be dealt this turn by creatures target opponent controls. Awaken 2—{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Simulacrum 1BInstant You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.
Reverse Damage 1WWInstant The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Ohabi Caleria 1GWLegendary Creature — Elf Archer Reach Untap all Archers you control during each other player's untap step. Whenever an Archer you control deals damage to a creature, you may pay {2}. If you do, draw a card. 1/3
Burning Cinder Fury of Crimson Chaos Fire 3REnchantment Whenever any player taps a permanent, that player chooses one of their opponents. The chosen player gains control of that permanent at the beginning of the next end step. At the beginning of each player's end step, if that player didn't tap any nonland permanents that turn, Burning Cinder Fury of Crimson Chaos Fire deals 3 damage to that player.
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