Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kediss, Emberclaw Familiar

1R · Legendary Creature — Elemental Lizard

Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent. Partner (You can have two commanders if both have partner.) 1/1

Similar cards

Color identity:
NameManaTypeText
Sokenzan Renegade 2RCreature — Ogre Samurai Mercenary Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Sokenzan Renegade. 3/3
Witch Engine 5BCreature — Horror Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {T}: Add {B}{B}{B}{B}. Target opponent gains control of Witch Engine. (Activate only as an instant.) 4/4
Smolder Initiate BCreature — Elemental Shaman Whenever a player casts a black spell, you may pay {1}. If you do, target player loses 1 life. 1/1
Keeper of Progenitus 3GCreature — Elf Druid Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana of any type that land produced. 1/3
Shizuko, Caller of Autumn 1GGLegendary Creature — Snake Shaman At the beginning of each player's upkeep, that player adds {G}{G}{G}. Until end of turn, they don't lose this mana as steps and phases end. 2/3
Bushi Tenderfoot WCreature — Human Soldier When a creature dealt damage by Bushi Tenderfoot this turn dies, flip Bushi Tenderfoot. 1/1
Hive Mind 5UEnchantment Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy.
Leshrac's Sigil BBEnchantment Whenever an opponent casts a green spell, you may pay {B}{B}. If you do, look at that player's hand and choose a card from it. The player discards that card. {B}{B}: Return Leshrac's Sigil to its owner's hand.
Reparations 1WUEnchantment Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card.
Tragic Arrogance 3WWSorcery For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.
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